
TourneyTek, Inc. · Select image for full size
Behind the build
One tournament. Every screen.
I build Poker Hawk and run TourneyTek, the company behind it. The challenge is keeping tournament control, player updates, and room displays in step across desktop, mobile, web, and TV.
- Shared logic, focused interfaces
- TypeScript packages hold the tournament rules. Electron, React Native, Next.js, and Android bring them to the screens people actually use.
- Details that hold up in a live room
- Payouts need to reconcile. Blind levels need to work with real chip denominations. Expensive calculations need guardrails.
- Useful pieces, published openly
- I’ve extracted the tournament math, blind generator, and telemetry scrubber into small, independently testable libraries.